

Yeah this post doesn’t make sense. Natasha Legerro said it best “I’d rather walk in on my boyfriend jerking off while hanging him self than have one of those CoD headsets on”
CoD/ Fortnite/Counterstrike players, to each their own, but I can guarantee you that they’re not perceived by women as superior to indie game players as the padme meme insinuates. If anything, girls like watching indie games being played than the mindless slop battle royale type games that necessitate micro transactions and headsets.



I think there’s a fine line that you can teeter on as a AAA dev nowadays. I absolutely got more enjoyment out of morrowind than I did Skyrim as a young player because Morrowind gave you less directive and kinda let you get in over your shoulders into places that a low level had no right being in. As an older gamer now though, I do appreciate games that let you do that as well as highlighting zones to let you know it’ll be max difficulty when you enter them, rather than cordoning them off until you achieve a certain level.
I have way less time to play games than I did when I was in my late teens/early 20s playing Morrowind, so games like Dying Light 2 that give you the option and caution of entering certain areas/quests helps me not my waste time with impossible areas.
I get it though, the whole setting a marker for the next quest is pretty mind numbing and the fetch quests are boring as hell.
Wolverine having QTEs that don’t matter if you get them correct is just pure laziness from whoever the director of the game is. Insomniac made some very good spider man games, but seems like they dialed this one in.
Sadly, I think AAA games are mostly dead… studios are gonna use AI for voice acting, coding, etc more and more if it means they don’t have to pay a salary to an actual person.