• baines@lemmy.cafe
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    1 month ago

    yea nah

    it being a deterministic game means there is a right answer or correct play at each point

    now we obviously realized our foundational principles are wrong at times, otherwise this new computer method would not have been shocking but that was a human failing and not something you could exploit against a bot

    the kind of leap you are envisioning is something that would only really work in a chaotic system

    the idea being there that human can leap to a right conclusion not completely supported by facts

    you could arguably just call that gambling

    • tquid@sh.itjust.works
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      29 days ago

      I wouldn’t call it a “leap” but a few years ago some researchers did find a weird byway in the then-current go-playing "AI"s (neural-network setups, as someone else pointed out). They had to cheat a bit by examining the NN’s “thinking” more directly, and found a cyclic strategy that allowed a human to beat the machine.

      https://www.far.ai/blog/even-superhuman-go-ais-have-surprising-failure-modes

      It’s interesting for more “AI”-type stuff generally. The point is not so much “us with our special brains will always find ways to defeat AI” but more “there are odd blind spots that you would not predict by just looking at the output/games, and these can be exploited with appropriate technology.”

      Edit: remove redundantly redundant redundancy

      • baines@lemmy.cafe
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        30 days ago

        that is cool and not uncommon in algos in general

        bad cost function, poor fit / overfit, local inflection etc