B0NK3RS@lazysoci.al to Patient Gamers@sh.itjust.works · 8 days agoBlack & White at 25: how Lionhead's hairbrained, stoner-powered game design became the harbinger of modern AIwww.eurogamer.netexternal-linkmessage-square7linkfedilinkarrow-up170arrow-down16file-textcross-posted to: games@lemmy.world
arrow-up164arrow-down1external-linkBlack & White at 25: how Lionhead's hairbrained, stoner-powered game design became the harbinger of modern AIwww.eurogamer.netB0NK3RS@lazysoci.al to Patient Gamers@sh.itjust.works · 8 days agomessage-square7linkfedilinkfile-textcross-posted to: games@lemmy.world
Peter Molyneux, Google DeepMind’s Richard Evans, and more on the making and legacy of Black & White as it turns 25.
minus-squarebalgruuf@nord.publinkfedilinkEnglisharrow-up1·5 days agoI know that’s the original, but I prefer hairbrained. The mental image of someones brain growing hair is way better than just small brains.
I know that’s the original, but I prefer hairbrained. The mental image of someones brain growing hair is way better than just small brains.