QuinnyCoded@sh.itjust.works to Lemmy Shitpost@lemmy.world · 3 months agoupgrades people upgradessh.itjust.worksimagemessage-square17linkfedilinkarrow-up1494arrow-down14
arrow-up1490arrow-down1imageupgrades people upgradessh.itjust.worksQuinnyCoded@sh.itjust.works to Lemmy Shitpost@lemmy.world · 3 months agomessage-square17linkfedilink
minus-squareValmond@lemmy.dbzer0.comlinkfedilinkarrow-up8·3 months agoIt has nothing to do with 2D/3D, but everything to do with “the grind”. Big games optimise for player retention, smaller games optimise for fun.
minus-squareZILtoid1991@lemmy.worldlinkfedilinkarrow-up2·3 months agoAnd also that these upgrades are entirely optional, so no one will technically soft lock themselves by skipping out on “side content” entirely. This is especially important for speed runners, who usually skip them to further cut time.
It has nothing to do with 2D/3D, but everything to do with “the grind”.
Big games optimise for player retention, smaller games optimise for fun.
And also that these upgrades are entirely optional, so no one will technically soft lock themselves by skipping out on “side content” entirely. This is especially important for speed runners, who usually skip them to further cut time.