

Honestly, yes.
Aside from performance issues, UE5 based-games by majority seem to follow this washed out color palette approach that I don’t like. Its not inherently the engine though as I know Expedition 33 used UE5 and its very vibrant. Its just an artistic direction those games seem to take, I guess.
In the past, CryEngine due to performance. Kingdom Come: Deliverance on release really was buggy and felt like a typical CryEngine game. I can’t for sure say that it was the engine’s fault again because Prey didn’t seem to have those issues, but historically that engine has always been a mess.

Yeah, you can’t just use wireguard directly on a home network depending on provider (CGNAT) and you can’t just switch providers as most providers are in a non-compete with other providers. So, Cloudflare Mesh or Tailscale is the best option for those.