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Joined 10 months ago
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Cake day: July 10th, 2025

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  • Are you really better off today buying furniture from IKEA that won’t last ten years, rather than inheriting antiques from your parents that have endured for the last century?

    Most people dont have the choice of inheriting pieces of furnitute with a value of months worth of wages when they first get a home of their own.

    Are you better of driving a car built in a big machine-factory than riding a trolley that was designed custom for the city lines?

    Do you think trolly buses are a pre-industrial thing, with their electric powered engines running on steel rails through dense urban areas?



  • The switch is what is being tested yes, but it is not clear that what is being measured in the switch is “AI fried their brains” rather than “context switching in the middle of a test”. If they wanted to make that point it would be useful to have the maths test run with a calculator group who also got it yanked halfway through, that way we would be able to see what proportion of the effect is over dependence on AI removing critical thinking and what amount is having your methods disrupted mid task.








  • You’re being needlessly agressive in calling people who have a different opinion to you dipshits.

    Clair Obscur in particular would not have worked without the graphical beauty it had. Without wanting to give too much away the game itself is heavily wrapped up in visual art as a medium for both the narrative and the gameplay and it would not havev worked (imo) if the graphics looked poor in comparison to it’s peers at the time.


  • Clair Obscur and BG3 spring immediately to mind as games with incredibly high production values (=large teams working for a long time) that were successful both commercially and critically. So yes some people do care about that. Especially if you are wanting to make a large mass-market game you cant rely on being the next person to make a terraria or stardew valley.


  • Some bits absolutely can benefit from thowing bodies at them though. Animation is one of the key areas for that: if you want to give thousands of models hundreds of unique animations you absolutely can split that up by having 100 animators do 10 each rather than 10 doing 100 each.

    The increase in desire for graphical fidelity and custom naturalistic animation is a huge driver of the balloning teams and budgets for the AA and AAA games.