Nerdy girlthing! I really enjoy chatting about games and manga :3

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Joined 1 year ago
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Cake day: June 7th, 2025

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  • The “holy” element is extraordinarily powerful against most foes, so your weapon choices are effectively limited.

    At my first playthough, I was so tired of using Lightning all the time. It’s such an obnoxious spell (thanks to its sound) but it’s very efficient because Light = Good.

    It’s really sad that all the dark weapons are just useless. Many of them look so badass!

    It’s also quite easy on default settings, while the difficulty slider seems to do nothing but inflate or deflate monster HP and damage.

    Yep. Difficulty slider only changes enemies’ damage, up to 500% of the initial value. I always keep it at ~300% because otherwise enemies deal such a negligible damage. But it won’t make the game hard because all you need to heal up to full health is to just press one button.


  • Lost in Vivo is great. It’s all about claustrophobia and psychological horror. Plenty of secrets too!

    Of games that aren’t pure survival horrors (as in, they aren’t shooters): NO-SKIN, Infra Arcana and House of Necrosis.

    NO-SKIN is a very weird, moody turn-based roguelite focused on resource management and figuring out secret interactions. It leans heavily into psychological horror side of genre.

    Infra Arcana is a mix of survival horror and traditional roguelike. It’s lovecraftian horror with weird cults and things from distant stars and all that vibe. Unlike everything else I recommended this game is BRUTAL!

    House of Necrosis is a roguelike that takes ‘survival horror’ more literally: aesthetically, it’s pretty much just Resident Evil. Zombies, labs, evil plants, Jill… it’s much easier than IA too.