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Joined 3 years ago
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Cake day: June 23rd, 2023

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  • Something from a Cities Skylines DLC nobody played.

    All of my 0.01ish% rarity cheevos are largely easy af things from DLCs or content updates of (somewhat) popular games that were released when most people had already moved on from these games

    The really fucking hard stuff is usually around 0.5-3% (CoD BO3 zombies cheevos are insanely common for how hard they are)


  • caut_R@lemmy.worldtoGames@lemmy.world*Permanently Deleted*
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    5 days ago

    Do I think it‘s objectively overpriced? No, it‘s the biggest game on the planet that will sell stupid amounts almost no matter what they do. I‘m actually surprised it‘s not 99.99

    Do I think it‘s subjectively overpriced? Absolutely. I‘m not paying more than like 25ish bucks for a game. The games I paid more for (mostly launch games) I’ve come to regret the majority of. They mostly just sit in my library and become part of the already huge backlog.










  • Competitive (e)sports are usually repetitive to a certain degree. I wouldn‘t call League very repetitive anyway. It’s mostly the same map, yes, but football and chess are also always on the same „map“. With 160+ champs and their interactions and the strategizing aspect of it, I never felt like a match was going like another.

    The players are mostly insufferable (like in other competitive games) and League‘s too much of a timesink due to average game time.