Let’s say some disabled person wish to play a competitive game such as CS2 or COD.

How would companies include these people to have a fair experience?

While some improvements could be made such as strong aim assistance, it’d also break the competitiveness aspect of the game for non-disabled people. Such feature would also be obviously abused. So it’d require a level of verification like an official medical report to unlock it.

Of course one option would be to delegate the accessibility to whoever is organizing a competition, but I’m talking about online games.

My point is, how could something be implemented to provide a fair experience for disabled people on online competitive games? And why no company has ever implemented something like that? At least, I’ve never heard of something like that.

It just occurred me out of sudden while I was playing Counter Strike, I’m not a disabled person, but while there’s a lot of real life sports with exclusive rules made for those people, I don’t see online e-sports following up.

  • hitstun@feddit.online
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    8 days ago

    It’s about making the game playable for the most players possible. Good accessibility mechanics don’t give players a competitive advantage, but they can help close the gap. You could put a degree of auto-aim in Counter-Strike, but don’t make it faster or more accurate than a skilled human player can click on enemies’ heads. You still have to predict where the enemy players will come from.

    Some features like remappable controls and input device support are absolutely necessary to make games playable for lots of people. I wouldn’t consider remapping controls a certain way to be an advantage. If someone comes up with a better control scheme for first-person games than keyboard-and-mouse, the high level players will be the first to adopt it.

    In Quake Live, you can force the enemy character models to use a bright green colors, and all kinds of players make use of that without changing how people play Quake Live. Control assists like Mario Kart 8 Deluxe’s steering assist and Street Fighter 6’s Modern control style make the games playable for people who aren’t great with controllers, without breaking the whole game in favor of those mechanics.