In an industry that is facing wave after wave of layoffs, Greg Foertsch details how keeping the XCOM team together made for a better sequel.

  • Ashtear@piefed.social
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    16 days ago

    Bit of a tough sell to shareholders when Death Stranding sold well north of 10 million copies.

    • Katana314@lemmy.world
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      16 days ago

      Oh, it found its audience, I just mean not all of it was off the same crowd. It thankfully got a visibility boost off the initial “MGS6” expectations, but for other creators they either don’t get that chance or the game isn’t even worth the chance.