Asha Sharma had this statement, in amongst the rest of it. As per Ars Technica:
Some decisions in the gaming division currently pass through “14 layers” of decision-makers, Sharma said, before promising that the new Xbox will be a “flatter organization” with “no more than 5, and where possible, 3” layers of management involved in any decision.
You’d have to think that it’s this shit that she’s pointing at. Massively excessive management certainly helps with all the design-by-committee cookie-cutter crap that’s filled with monetisation. Alas, they’ve just got rid of the really interesting studios that I’d like to see spread their wings a little.
Yea, bit of a double edged sword and doubly so with who is swinging it.
Glad they see it’s a problem of structure that’s getting in the way of creation but their methods of trimming the excess has sadly closed a lot of my favorite studios.
I will never get a Prey 2 no matter what iteration it seems.
Asha Sharma had this statement, in amongst the rest of it. As per Ars Technica:
You’d have to think that it’s this shit that she’s pointing at. Massively excessive management certainly helps with all the design-by-committee cookie-cutter crap that’s filled with monetisation. Alas, they’ve just got rid of the really interesting studios that I’d like to see spread their wings a little.
Yea, bit of a double edged sword and doubly so with who is swinging it.
Glad they see it’s a problem of structure that’s getting in the way of creation but their methods of trimming the excess has sadly closed a lot of my favorite studios.
I will never get a Prey 2 no matter what iteration it seems.