• Abyssian@lemmy.world
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    2 hours ago

    Yes, it’s always a wonderful idea for creative game companies to stop being creative and trying to come up with cool new things and instead focus on things that have sold well in the past to please the shareholders.

    That always works out for everyone.

  • Kn1ghtDigital@lemmy.zip
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    13 hours ago

    NGL I don’t have a lot of faith in Bethesda to actually create quality anymore. The image for this is for Vegas, which was more obsidian’s work, and they did it in a fraction of time, I think?

    • DupaCycki@lemmy.world
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      41 minutes ago

      Depends how you look at it. Obsidian was more like a modding team than a game development team for New Vegas. They had the engine and all mechanics ready to use. All they had to do was minor tweaks and new content. So essentially modding, not developing a game.

      Arguably, most of ‘game development’ these days is more akin to ‘modding’ from 10+ years ago, so the terms kind of lose their meaning. But New Vegas was made in 2008-2010, so I think it fits.

      As we can see years later, games made by Obsidian from scratch aren’t nearly as good. Perhaps what made New Vegas great was the mix of Bethesda and Obsidian. Or maybe Obsidian just lost their edge, like most studios, sadly.

    • iamthetot@piefed.ca
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      11 hours ago

      I’m a huge Elder Scrolls fan. I met my partner on Elder Scrolls Online. I have pretty much zero faith in Elder Scrolls VI being any good.

      • CosmoNova@lemmy.world
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        7 hours ago

        I mean ESO was developed by ZeniMax. Perhaps it would be best to let them handle Bethesda‘s franchises directly and disband their subsidiary. I suspect Bethesda has suffered too much from toxic positivity.

  • Green Wizard@lemmy.zip
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    4 hours ago

    Good luck Bethesda, even Obsidian has hit an 18 carat run of bad luck. I guess they’ll stay afloat due to casual players and the fact that its an elderschrolls game. But count me the fuck out on getting es6, that shit will need to be fucking amazing for me to pay the AAA price it will inevitability be, and I mean AMAZING cause after fallout 4 I’ve been disappointed with them. God I wanna be wrong Tod, PLEASE TOD PROVE ME WRONG 😭 <p>Edit: meant es6 not es7

  • acosmichippo@lemmy.world
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    13 hours ago

    I’m not a CEO or anything but maybe they should try making an elder scrolls more than once every 20 years.

    • CosmoNova@lemmy.world
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      7 hours ago

      Here’s my uninspired lame advise that will never happen: ZeniMax should close down Bethesda. Then they should contract the Crimson Dessert guys and hire a good writer to make the next Elder Scrolls game. Sure it‘s more expensive than doing it in house and it would take years but I think it‘s what players would want.

      • ampersandrew@lemmy.world
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        2 hours ago

        Warhorse is working on a Lord of the Rings game. That’s probably more of what we want out of a new Elder Scrolls than the actual next Elder Scrolls.

    • alekwithak@lemmy.world
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      11 hours ago

      But making games costs money. Corporations are supposed to make money for their shareholders, not spend it!

    • ms.lane@lemmy.world
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      52 minutes ago

      Skyrim > 4 years > Fallout 4 > 4 Years > Fallout 76 (yes, it was Todd’s team that made the map and original quests) > 4+1 years > Starfield

    • Doc_Crankenstein@slrpnk.net
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      14 hours ago

      Seriously, it isn’t like Bethesda has a long list of IP to work with here.

      Other than Elder Scrolls and Fallout (which they should already be assumed to be focusing on to begin with), the only other IPs that are still alive would be DOOM and maybe Wolfenstein,

      Dishonored is dead, Quake is dead, they shuttered Tango so no continuation of Hi-Fi Rush or Ghostwire, RAGE is dead.

      • mnemonicmonkeys@sh.itjust.works
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        11 hours ago

        Unfortunately, Bethesda decided to spend all their time working on Starfield. The only thing they had when they revealed the ES6 trailer, was the video. And that’s because they knew they’d get lynched if they didn’t annoubce ES6

      • VitoRobles@lemmy.today
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        13 hours ago

        Oh is it Bethesda and ID software now? I didn’t know they merged. I knew ID software helped with Starfield, but I thought they were still separate.

        • Doc_Crankenstein@slrpnk.net
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          12 hours ago

          The Bethesda-id software-ZeniMax shit is so confusing, especially since Microsoft acquired Zenimax, and by extension Bethesda and id, in 2021.

          They are “technically” separate but Bethesda is still the primary publisher of id software’s games, and thus they do fall under their umbrella.

          • addie@feddit.uk
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            6 hours ago

            Asha Sharma had this statement, in amongst the rest of it. As per Ars Technica:

            Some decisions in the gaming division currently pass through “14 layers” of decision-makers, Sharma said, before promising that the new Xbox will be a “flatter organization” with “no more than 5, and where possible, 3” layers of management involved in any decision.

            You’d have to think that it’s this shit that she’s pointing at. Massively excessive management certainly helps with all the design-by-committee cookie-cutter crap that’s filled with monetisation. Alas, they’ve just got rid of the really interesting studios that I’d like to see spread their wings a little.

      • cybervseas@lemmy.world
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        12 hours ago

        I was wondering which franchises other than their “strongest franchises”. I think it’s starfield and doom.

      • edgemaster72@lemmy.world
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        14 hours ago

        id develops Doom, Bethesda is the publisher, both of which are owned by ZeniMax, itself owned by Micro$lop under the Xbox division

      • Err(()).unwrap()@lemmy.world
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        14 hours ago

        Also don’t Bethesda handle Doom, now?

        No, id Software is the developer company, which is owned by the publisher and published by Bethesda Softworks, both of which are owned by ZeniMax. The “Bethesda” that does actual game development is called Bethesda Game Studios; they handle franchises like Fallout and TES.

        • Which one is talking in the article though? I am not sure who Jill Braff is; boss of the game development studio, or the larger publishing part of “Bethesda?” I thought Todd was the main person in charge of the game dev studio part, so I assume this is coming from the publishing part of Bethesda.

          • TheTechnician27@lemmy.world
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            14 hours ago

            Bethesda is hit particularly hard by the layoffs, IGN understands, with staff across its many development studios

            It’s talking about the publisher.

  • Tixo@lemmy.zip
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    8 hours ago

    If they focus on ESO… Put some effort, no bs, you will profit, the game is great, but the direction is scattered all over the place. Put some advertisment too ffs.

    Skyrim still makes shit ton of money, creation club mods and enhanced versions and all that. Keep doing that the game is still epic as is, I play it to this day and support it.

    Simple money making. Fuck that new gen bs. Nobody will have money for the machines that they will need to run those beasts by the time they come out.

    • DupaCycki@lemmy.world
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      36 minutes ago

      ESO is developed by an entirely different company - Bethesda’s parent company, Zenimax. The only input from Bethesda is lore-related. They also use a completely different engine, and not Bethesda’s creation engine.

      • Tixo@lemmy.zip
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        16 minutes ago

        Yes, absolutely. But the game is still amazing, its very much lore friendly, and even expands on it massively :) Its a good game :)

    • Caducous@lemmy.world
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      7 hours ago

      I mean, you can make a next gen game that can also run on last gen hardware. We used to have ultra low settings but I guess no company wants to implement that anymore.

      • Tixo@lemmy.zip
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        7 hours ago

        Yup. Company’s these days are different from what it used to be. In the past it was a group of people with a slot of passion and desire to create a specific game or to make games. Now its corporations for proffit with soulless developers.