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Joined 3 years ago
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Cake day: June 16th, 2023

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  • Broken glass or porcelain, but specifically the idea that splinter sized shards could get missed, end up in my fingers or toes, I could somehow completely miss that they did, and then they’d just randomly cause intense sharp pinpricks of pain randomly for the rest of my life.

    Like full on panic attack from a dropped glass breaking near me.

    Like, I know how to deal with it, but still. Just put on your shoes, some gloves, carefully sweep up what you can, vaccuum with something that doesn’t blast air everywhere, then wipe a damp paper towel over the area to get any stragglers. If I’m extra paranoid I’ll let it dry then sweep and vacuum again.

    I think it comes from some weird and intense growing pains I had like that growing up, plus repeated times in school I ended up getting nearly invisible stinging papercuts on my fingers.


  • wizardbeard@lemmy.dbzer0.comtoComic Strips@lemmy.worldYellow Paint
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    5 days ago

    Thank you! This is something I saw coming as games got more visually detailed and environments got more visually dense. There was this generation of “detective mode”/“spirit vision”/“highlight the important shit” and I remember that in some games it was so constantly necessary to use that to figure out where you needed to go that you spent more time in desaturated rave-land than seeing that actual game.

    I feel like decent signposting, guiding the player towards interactables and points of interest, etc is slowly being lost in favor of “toggleable highlight vision” and yellow paint. It’s a fucking video game, use some rim-lighting or a sparkle effect. Point a toppled lamp at the ladder. Either go all in on realistic environments and work harder to direct your players in ways that don’t break immersion or accept some element of “game-ness” and just highlight the objects.

    The toggle-able highlight vision fucks with the gameplay flow, and the yellow paint on shit that doesn’t make sense unless an omniscient helper is leading us just breaks immersion and versimilitude for me more than any glowing collectable does.







  • Yeah, if I ever walked into a DG that looked like that image I’d assume I was at the flagship store.

    For the real experience:

    • Move all of those shelves so that the aisles are about 1ft (~0.3m) tighter.
    • From any point you can stand, you can see at least one display/section that looks to be one heavy footfall away from collapsing onto the floor.
    • Nobody stocks, (re)organizes shelves, or “faces” product. That would eat into the profit margins. The products are unpacked and put out once, then never touched by employee hands again until they are scanned for purchase. If a customer picks something up and puts it down somewhere else then that item’s location is only known to them and whatever cruel god. You can often find nonperishable products in the wrong area that were discontinued years ago.
    • Tile floor? If only you were so lucky. The floor appears, but cannot be confirmed, to have once been some form of green carpet many decades ago. Now it is some deep green, almost black solid sheet of matted “material” composed of trodden upon old gum, engine oil from the parking lot, and substances known only to the unspeakable outer gods. Congealed and compressed into a thin homogenous layer by the endless footsteps of the forsaken customers. Under the right hallucinogenics, you could be convinced that it is old rubberized tennis court floor long past its prime, but there is still something distinctly wrong about it. In your soul you know it was once carpet, and you cannot comprehend the path between that and what you behold under your feet.
    • There is only ever two staff at most in the building, and you will only ever be allowed to percieve one. Attached to the register, unmoving like some sort of defeated gargoyle. Legends say the other employee is stationed on a desk chair in the closet they call a manager’s office, prepared to chase any ne’er do wells out with a bat as needed, but no one has witnessed this in recorded history.
    • Things often cost more than a dollar. Bastards.


  • To be fair, who needs 16GB of RAM on a Pi? The hell are you running on it that needs that? Are you trying to use it as a desktop?

    Considering the 3 only had 2GB of ram, and the 4 only had 4GB of ram for the longest time, it’s probably better to compare the 8GB model. Which is still $135.

    Even the 1GB model is $50. Fucking ridiculous.