Red thinks you’re making up words

I would say Computer Scientist in place of software engineer.
Yeah, software engineers are the sanitation engineers of programming. Source: am one
Scientists research. Engineers do. We are the more practical of the two.
A group of researchers was studying how different people solve problems. They gathered a physicist, a mathematician, and an engineer and gave them each a problem: find the volume of a red sphere. The mathematician solves it first. Asked how, he explains that he used a simple formula. The physicist solves it next. Asked how, he explains that he submerged the sphere in water and measured the rise in water level. Hours later, they find the engineer buried in paperwork. Asked about his progress, he says “I can only find a table of values for the volume of blue spheres.”
On further inspection, it was found that the mathematician had assumed an ideal sphere of constant radius, while the real object was in fact oblate. The mathematician had neglected to take any measurements, leading to an incorrect value. The physicist’s answer was correct, but only at sea level at nominal temperature.
The engineer is currently using calipers to measure the diameter of the object at many different angles in order to build a CAD model. He said we could expect results next year.
The physicist’s answer would be correct anywhere, no matter the temperature or density of the fluid.
Supposing that the measurements with and without the sphere are taken under identical circumstances. But you deserve the upvote either way.
Assuming the time between submersion and observation is greater than zero, increasing temperatures above boiling would give increasing error.
Conversely the physicist may get other error at/near freezing.
And yet another option is the fluid being above the Ball’s melting and/or boiling point, assuming changes in density with phase change.
They just said the ball was red, they didn’t say why…
All of which the physicist can trivially account for, control and variable test around, should the requested question be updated to require it.
The requested question did not include “In all possible scenarios”, thus determining the volume of the sphere via physics calculation at the most average of conditions, is the most correct valid solution, absent further requirement parameters.
Interestingly, the physicist’s answer would always be correct, but not always consistent.
If the sphere is compressible, then air pressure will slightly affect its volume. And unless the thermal expansion rate of the sphere is zero, the amount of fluid displaced will also vary with temperature.
However, even if the physicist gets different answers in different environments, it’s always still a correct answer, because they correctly measured the volume of the sphere at that time.
This wholly depends on where this code is running. If it’s running on the server, you want the best algorithm for most cases, to try to minimize work and power consumption, and maximize capacity. If it’s running on the client, just use whatever.
THIS IS WHY SOFTWARE DOWNLOADS ARE 75 GB WHEN 20 YEARS AGO THEY WERE ONLY 200 MB.
Ha. I had a convo with a programmer in the 90s. He was explaining a complex problem and the steps to solve in the code, to adjust things based on user choices and parameters.
And I said why wouldn’t you presolve all of them and then provide a lookup to go get the solution from a list. And he just looked stunned and walked away.
It’s possible that the dynamic generation might be more maintainable than a lookup list, though.
With a lookup list, you may need to recalculate the whole thing every time you make a small change. And a significant change, like giving the user a new choice/parameter to adjust, may not only require recalculating the lookup table, but also exponentially increasing the size of the lookup table.
Whereas with a dynamically generated result, small adjustments to the values likely wouldn’t require any modification of the actual code at all, and adding a new choice/parameter would be fairly straightforward – it just needs to be plugged into the formula, maybe add an extra step or two in the algorithm.
It was finite, and early 90s. Calculation time is something you wanted to avoid. To put it to an analogy: you could calculate if a 3d X can be manipulated through a hole, or you can just prr evaluate and say Yes or no based on size, rather than running permutations on 6 axis of movement
Reminds me of the first time I saw Sin and Cos lookup tables being used in early 3D gaming. The computers could calculate those just fine, especially with a math co-processor. But for 3D gaming it would be too slow to get a good framerate. So lookup tables were used to greatly improve the speed.
Back on those days all sort of neat tricks like that would be used. Often done as little demo programs that were very impressive. Before the internet it was hard to look up something like that and the latest and greatest tricks weren’t written in books yet. So often little code snippets and demo programs would be shared amongst programmers using the sneakernet, so we could all learn and get better.
Ah my prior manager suggested something similar… Dynamic views that would adjust based on user set parameters… We set up canned views and called it a day.
He was let go, but always pushed for the art of the possible (even if it would take a few extra sprints to wrap)
why is this upvoted
Because there are plenty of scenarios where this would work.
Because he hadn’t thought of what I suggested and it was much easier than what he was trying to program. I wasn’t suggesting he write the program, solve it and table it; it was more like empirical knowledge/common sense stuff to narrow options, then fill the rest in based on what made sense. Then its just a horizontal or vertical intersection to find the outputs required instead of a complex calculation every time
When I was a kid and my mother was teaching me to read SQL, she really drove home that Elegance is in the eye of the beholder. While a C++ dev finds beauty in reducing a signal processing step to O(n) by recursing through five lines of bitwise ingenuity, a SQL dev finds radiance in completing the task without using any loops at all.
When I was a kid and my mother was teaching me to read SQL
Why would a mother do this, I’m horrified
In the case of my mother, she’s pretty autistic and a very well known data scientist. This was her way of teaching me how she relates to the world - I’m quite grateful to her for it; it has given me a love of programming and allowed me get a great deal closer with her.
Alright to anyone who would question this statement. I am a mom, and have had extremely similar conversations with my kid regarding programming and perspectives.
Seriously it’s important for problem solving to not get caught up in perfect solutions or solutions you think are the right path be cause of your own bias’.
Sometimes to solve a problem you are stuck on, or is proving too challenging the best course of action is to figure out why you are trying to solve it that way, and what other solutions there might be.
It really depends on what you’re building. In an embedded shop, lookup tables are first class solutions to most problems. Computer scientists though, 100%!
Depends on the available memory and size of the tables. I’ve worked on cases where time to compute didn’t matter as much as shaving off three more bytes did. Large lookup tables would have absolutely killed us compared to running some math.
Good point! Good point.
I’ve seen bubble sort implemented because we had data that said it was faster and was slightly smaller for the exact type data we were sorting and its expected distribution.
I fondly remember the time I hired a QT expert onto an embedded app team and on his first project he imported a sort algorithm from std. He found the system got weird and glitchy, and often crashed.
Yeahhh turns out the algorithm he chose needed to make a copy in memory and the thread he was working in only had 2048 bytes of stack, so larger inputs would corrupt the stack allocated to the next thread. I had to explain to him that we had a full second to complete the math before we had to give back our semaphore, so saving a couple milliseconds on the sort was not a priority. Fun times.
IIRC, Elite used lookup tables for trigonometric functions on certain target platforms (maybe the NES) because memory wasn’t as much of a constraint as computing performance. It’s a barrel of game compressed into a pint of code.
Yeah. OP gets bonus points for the OG

The solution that I know my colleagues can maintain in the future.
I feel like it would CS professors and not software engineers who would give that look.
Remember the olden C days before compilers got really good (and freely available) so we’d still have inline assembly everywhere for better optimization lol.
And then there’s good old Chris Sawyer, writing an entire (fairly complex) game completely in Assembly, because he wanted the (actually kind of computationally heavy) game to still work on potato hardware.

New shortest path meta dropped











